19/07/2011 12:55:37
   Dreeko Posts: 653
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I think we're going to need a place to share all these great outfits that we create. in a way similar to how we share sets, 3d assets etc.
Oh! and I thought it might be nice if they were labelled. considering that they won't be shown when placed on the character.

Cheers D PS: If you want to upload your maps in png format into this thread, then this site hosts them nicely http://min.us/ edited by Dreeko on 19/07/2011
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19/07/2011 13:21:38
   Danimal Posts: 275
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I don't have a Photobucket account or anything to post images, but so far I've kept it simple and have just been kind of playing around, though it was nice to give Commando Pete the sleeveless undershirt, chest hair, and shoulder tattoo his original design had.
I'm going to be playing with this feature so much I may well forget about no hand accessories to make it look like characters are holding things. Oh wait, I just brought it up. D'OH!
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19/07/2011 13:29:38
   Dreeko Posts: 653
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Danimal wrote:
I don't have a Photobucket account or anything to post images, but so far I've kept it simple and have just been kind of playing around, though it was nice to give Commando Pete the sleeveless undershirt, chest hair, and shoulder tattoo his original design had.
I'm going to be playing with this feature so much I may well forget about no hand accessories to make it look like characters are holding things. Oh wait, I just brought it up. D'OH!
updated my first post with this:
If you want to upload your maps in png format into this thread, then this site hosts them nicely http://min.us/
Cheers D
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19/07/2011 14:39:21
  claireq Posts: 92
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Barry has made a lovely tutorial on how to create a custom character texture using a web app called Splashup.com
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19/07/2011 18:20:02
 rgrove Posts: 30
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Fantastic tutorial! Thank you very much!
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19/07/2011 19:07:49
 wertstrong Posts: 13
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It would be nice if someone made a tuxedo
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19/07/2011 19:21:45
   Dreeko Posts: 653
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Watch Barry's tutorial and have a go! I'm sure you'll enjoy the process.
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20/07/2011 06:57:46
 65Radius Posts: 57
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Dreeko wrote:
Oh! and I thought it might be nice if they were labelled. considering that they won't be shown when placed on the character.
I've downloaded the map with labels, thanks for that!
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20/07/2011 12:53:08
   Danimal Posts: 275
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Most excellent tutorial - thanks!
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20/07/2011 16:51:41
   Dreeko Posts: 653
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Attention all Muvizu-ers out there who wish to create their textured outfits for characters.
We have a problem..
When you colour/texture a uv map with a new outfit and apply it to your desired character a strange bug occurs.
The teeth change colour to the same colour as you have used on the map!
But fear not! There is a solution
Just ensure that when you colour the map you DO NOT colour the image all the way to the edges! Make sure that the image border is clean and untouched by any colour or texture.
I repeat,
Colour out to the edges of the uv image map and the character teeth will change colour
Maintain a colour free border and the character teeth will stay the way you want them.
You have been warned.
Dreeko out.
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20/07/2011 17:13:54
  CrazyDave Posts: 98
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I've entered this as a bug here at Muvizu. edited by CrazyDave on 20/07/2011
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21/07/2011 12:35:57
   Dreeko Posts: 653
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CrazyDave wrote:
I've entered this as a bug here at Muvizu. edited by CrazyDave on 20/07/2011
Cheers Dave The border workaround seems to do the trick in the meantime though
Cheers D
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21/07/2011 16:51:55
 Dimension_five Posts: 33
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Hi All, Tried a black outfit for the young girl. http://min.us/mc6fFMU Needs extras adding to complete. Photoshop tiff as the master and saved as png. All good fun D5
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21/07/2011 17:13:40
 penman Posts: 74
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nice work Dimension_five ... i have found muvizu tutorials are simply a god send and a blessing to us all
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21/07/2011 17:39:39
 penman Posts: 74
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wo wo wooo wait a minute .... i just had a thought ... i trid to "copy" "paste" a clothing item from a picture i had ... however it .. failed ...but.. my intention was to "copy and "paste" a picture of clothing to the character UV map .. it failed i am guessing because the image i coppied was simply too BIG .. i was wondering however if this would be possible to do with ANY picture and simply scale it to fit our character map and we would NOT have to draw our clothing but we could simply align and copy paste?am i just dreaming or is this a reality we can do? mayb a request or a "how to" is what i was actually asking for
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21/07/2011 18:43:32
 penman Posts: 74
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yes it is working ... all you need to do is this 1) go to the picture or immage 2) right click the immage ... and choose "open with paint" 3) open you character map and click on the "immage" icon and choose "immage properties" (for me my character UV map is 2048H X 2048W) 4)go back to your "paint program" or where ever your picture / immage is .. and REscale its size (in my case i needed to calculate 1/4 of the image i had and rescaled it to 875H X 350W) 5) save your new REscaled picture of the clothing in a new file 6) now go to that new picture (REscaled) and right click it again (this time choose the "copy" option) 7) now go back to your character UV map and click "Edit" and choose "Paste" 8) and you will now have your clothing allready drawn for you and scalled to fit! hahahahaahaha all that is left now is to line it up to the correct body part
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21/07/2011 19:00:08
   Dreeko Posts: 653
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Yip, Copying and pasting images from photos into a map is possible and if you are using Photoshop you can also use the cloning tool to extend textures to areas where your photo doesn't reach. You can also use the pattern filter to create a whole new set of textures from photos for use on the character maps
The world's your lobster!
Enjoy!
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21/07/2011 19:51:42
 Dimension_five Posts: 33
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Hi All, Young girl in red. UV map with letters and numbers to 'find your way around. Screenshots of front and back of character. I've put these at the top and bottom of the UV map at the ed on a run. Just so as you can get an idea of what goes where and where to add the details. I was really confused and now just amazed. Work in tiffs and save the main layer as a png file. This red outfit is just a demo and not for wearing to the pub!
http://min.us/mQ8np9
http://min.us/mc33uyD
http://min.us/me0zZeR
D5
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22/07/2011 07:46:39
 Dimension_five Posts: 33
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Hi All, Tried a 'Spotty Dog'. Spots are possibly too small and not enough of them, but the idea works. Don't be put off by the UV image on website as it is completly black. The transparent parts of png files show as black in the browser! So black on black. http://min.us/mdzBvj8
http://min.us/me1CNkS
Screen shot of Spotty effect. Tried different colours of skin as well. All seems possible.
D5
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22/07/2011 10:14:32
  barrys Posts: 83
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Hello
I'm glad to see that people are 'getting' the weird subject of UV co-ordinates. I occasionally have to teach 3D graphics and it's often the trickiest thing to explain. Anyway, I thought you'd like to see how the 'Kill Bill' costume was created for the video tutorial. Here are two links to the Photoshop file and resulting PNG file:
Photoshop: http://min.us/mbr8g0f PNG: http://min.us/lbHJNK
Penman - the laces on the shoes were copied from another photo and pasted in place Everyone else - if you don't have photoshop there are plenty of free PSD viewers out there, including GIMP.
Barry
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