03/09/2010 17:06:20
   glasgowjim Posts: 640
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Hi folks,
I have created a tutorial on how to import objects from the Google Warehouse via Google Sketchup.
You can get Sketchup from:
http://sketchup.google.com/download/
You also need the .ASE exporter plugin from:
http://wickedhq.com/index.php?option=com_remository&Itemid=88&func=startdown&id=147
The audio isn't great (I sat too close to the PC - you can hear it humming in the background) so I will be re-recording the audio (as well as adding a proper intro screen and subtitles) and uploading it again - I just thought you guys might want it for the weekend.
Any feedback is welcome .
-Jim
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09/09/2010 06:59:38
 tripfreak Posts: 42
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This is fantastic - You rock !  You saved my day...
...but you ruined my evening ! Due to the bad sound quality I understand "UTC" instead of "UT3". It worked, and unfortunately the model came out in pink, but only with 2 colours. So, I tried every option that could be possible and even graded up from Sketchup 6 to 8.
Finally I made some pictures (tested also other objects) and prepared zip-files for your bug report section. And then... i found this little inconspicuous line in the other thread:
*BITMAP "C:\ut3\toto.bmp" 
Ok,my fault ! Nevertheless, you're my hero !
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09/09/2010 11:13:56
   glasgowjim Posts: 640
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Oopsie.......
Sorry about that - I will be re-recording the audio for it tomorrow (my voice should be back to normal by then) and submitting a new version - which will also have subtitles and big, bold text showing any file locations that may be difficult to read. (They looked fine on my PC - I didn't realise that they would be so difficult to read on YouTube)
I will also (hopefully) get one or two other tutorials uploaded tomorrow, so you will see how to add proper collision to your models.
Take care, and hopefully the next one will be a bit easier. -Jim.
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09/09/2010 13:09:01
 Than Posts: 129
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I understood UTP instead of UT3 and had same problem, but i'll go fix that now 
Still, great tutorial.
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10/09/2010 08:05:53
   ukBerty Posts: 270
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Er, just awesome.
Can you stop making Muvizu any better please - my other half is starting to complain !
Chris edited by ukBerty on 9/10/2010
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10/09/2010 16:35:06
   glasgowjim Posts: 640
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Hi guys,
I ran into a few problems with Sketchup so I have only just finished recording the video for the next two tutorials - so it will be Monday before I can start recording the new Audio.
Just wanted to let you know.
Take care, -Jim.
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10/09/2010 20:21:23
  Stonehead Posts: 55
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Cheers JIm ...Looking forward to them ...have a good weekend
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13/09/2010 17:14:40
   glasgowjim Posts: 640
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Hi folks,
I have uploaded the First tutorial again, I have recorded the video for the next two but the audio is still a work in progress:
It has a splash screen and subtitles so hopefully it will be a bit easier to understand.
Take care, -Jim.
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14/09/2010 12:57:47
  freakmoomin Posts: 249
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The subtitles are great jim
but i can bearly hear the audio on my machine. its VERY quiet...
might just be me
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14/09/2010 13:05:40
   glasgowjim Posts: 640
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Hmm.... seems ok on my machine, but if it's like that for a lot of people I might have to upload it again with increased volume - at least that can be done in a few minutes with Audacity and Virtual Dub.
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14/09/2010 13:16:11
  Gordon Posts: 23
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The audio is very quiet for me as well I'm afraid.
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14/09/2010 13:21:48
   glasgowjim Posts: 640
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15/09/2010 11:46:06
   glasgowjim Posts: 640
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I have deleted the tutorial and uploaded it again with amplified audio:
I have just realised I say Ok a LOT during that tutorial - I will try to keep it to a minimum in the future . edited by glasgowjim on 9/15/2010
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15/09/2010 11:54:40
  Emily Posts: 319
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Much better!
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15/09/2010 15:58:56
   glasgowjim Posts: 640
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I have just uploaded the first Collision Tutorial - feedback and comments are appreciated 
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15/09/2010 16:36:49
 tripfreak Posts: 42
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Great idea ! 
I'll save your video it in my tutorial folder together with your 1st video.
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16/09/2010 20:43:19
 pete029 Posts: 1
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Thanks Jim,
The new tutorial works a treat, easy to follow and great sound(!) Look forward to any more you can post.
Is it possible to do anything with ID Textures via Sketchup, like the orange/purple texture in the main "Importing 3D Model" tutorial or is that the preserve of Maya and other more high end applications?
Thanks again,
Pete edited by pete029 on 9/17/2010
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17/09/2010 10:04:09
   glasgowjim Posts: 640
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Hi Pete, thanks for the feedback - I am glad they are useful.
You can use ID Textures properly - you right-click on a face and there is an option to position a texture (Jamie has more experience with this than I do) I simply recommend selecting ID textures so that you don't get a huge attributes window that has half of the options sitting off of the screen.
You also need to edit the model with a text editor in order to get it to select the correct texture - which is why it's not been covered yet.
Their proper use is intended to be covered in the 5th tutorial, along with making the model more compatible with Muvizu.
If you have any other questions or suggestions let us know.
Take care, -Jim. edited by glasgowjim on 9/17/2010
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20/09/2010 17:31:50
   glasgowjim Posts: 640
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Collision part 2:
Still to do:
Optimising Models ID Textures Collision Tips & Tricks (Creating a fully submersible submarine )
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26/09/2010 21:21:41
   ziggy72 Posts: 407
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Help! I've done everything exactly as described above, and yet all the models I've tried to import turn out purple, with only 2 colours, and they just look a mess. I've tried the other settings, and it just gets worse. I cant even import the Mustang from the tutorial, even though I followed the instructions exactly, without it being a purple mess (as you can see). Any ideas?
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